Sunday, September 12, 2010

The New Pitch

Voting took place and we were divided into small teams last week.

I was placed on what as far as I can remember was my second or third choice. Shipwreck, as best as I can describe it in a few word is an open ended survival rpg. The long term goal of the character is to escape a tropical island which he/she has been stranded on, but the immediate fun I believe is going to be exploration and, for lack of a better word, stabilization. What I mean by this is that while the character is originally thrown into a very hostile world with no means of feeling safe there will be ways to create shelter, stockpile food and resources, and become more dangerous themselves.

The major decision we have to make as a team is weather to pitch this as a 3d game or a 2.5D game. Originally I was hesitant to go any where near a 3d game, but after reading tutorials and just plain thinking about how the game would look I want to invest a little more time to see if it is possible. The game itself is of fairly large scope and adding 3d could push us over the edge into the realm of impossibility, but it remains a possibility for now.

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